THE LIBRARY OF ZENITH
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Legions of Kadmon Diary #5 – Balance Part 2
Continuing from the last Devlog, I want to talk about the attempts to balance Legions of Kadmon. Last time, I talked about balance at a smaller scope — cards and its distribution in the deck. In this Devlog, I want…
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Legions of Kadmon Diary #4 – Balance Part 1
Let’s talk about something more intricate when it comes to Game Design. What does ‘Balance’ even mean? What makes a game ‘balanced’? And why is having a ‘balanced’ game so important? Developing Legions of Kadmon, I constantly put myself in…
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Legions of Kadmon Diary #3 – First Prototype
This is by far, the most hectic moment throughout Legions of Kadmon’s development. Frankly, I think I should be thankful for it. Otherwise, this project might go on for another year. I know at one point in this project’s tenure,…
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Legions of Kadmon Diary #2 – Journey’s Beginning
Normally, any website would have an ‘Our Story’ Page prepared. Perhaps to give a little insight on the face behind the game. For me, I much rather share an extensive writing. Having worked on Legions of Kadmon in the dark…
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Legions of Kadmon Diary #1 – An Introduction
Legions of Kadmon is a table-top card game that I have developed for almost three years now. The game revolved around death as a mechanic and resource. It can be played with 2 or up to 6 players—though, I personally…
