THE LIBRARY OF ZENITH

  • Legions of Kadmon Diary #7 – Lessons

    Legions of Kadmon Diary #7 – Lessons

    About one and a half years ago, I posted a design diary, journaling my game design journey so far. That was about a month before I had my very first convention in TableconQuest 2024 where I finally revealed Legions of…

  • Legions of Kadmon Diary #6 – Flow

    Legions of Kadmon Diary #6 – Flow

    Recently I had an intense discussion about a game’s flow. Being a game designer, I expressed strong opinions on how a game’s flow should be implemented. I won’t disclose the outcome of the discussion because it has nothing to do…

  • Legions of Kadmon Diary #5 – Balance Part 2

    Legions of Kadmon Diary #5 – Balance Part 2

    Continuing from the last Devlog, I want to talk about the attempts to balance Legions of Kadmon. Last time, I talked about balance at a smaller scope — cards and its distribution in the deck. In this Devlog, I want…

  • Legions of Kadmon Diary #4 – Balance Part 1

    Legions of Kadmon Diary #4 – Balance Part 1

    Let’s talk about something more intricate when it comes to Game Design. What does ‘Balance’ even mean? What makes a game ‘balanced’? And why is having a ‘balanced’ game so important? Developing Legions of Kadmon, I constantly put myself in…

  • Legions of Kadmon Diary #3 – First Prototype

    Legions of Kadmon Diary #3 – First Prototype

    This is by far, the most hectic moment throughout Legions of Kadmon’s development. Frankly, I think I should be thankful for it. Otherwise, this project might go on for another year. I know at one point in this project’s tenure,…

  • Legions of Kadmon Diary #2 – Journey’s Beginning

    Legions of Kadmon Diary #2 – Journey’s Beginning

    Normally, any website would have an ‘Our Story’ Page prepared. Perhaps to give a little insight on the face behind the game. For me, I much rather share an extensive writing. Having worked on Legions of Kadmon in the dark…