THE LIBRARY OF ZENITH
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Legions of Kadmon | Diary 6: Flow
Recently I had an intense discussion about a game’s flow. Being a game designer, I expressed strong opinions on how a game’s flow should be implemented. I won’t disclose the outcome of the discussion because it has nothing to do…
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Legions of Kadmon | Diary 5: Balance Part 2
Continuing from the last Devlog, I want to talk about the attempts to balance Legions of Kadmon. Last time, I talked about balance at a smaller scope — cards and its distribution in the deck. In this Devlog, I want…
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Legions of Kadmon | Diary 4: Balance Part 1
Let’s talk about something more intricate when it comes to Game Design. What does ‘Balance’ even mean? What makes a game ‘balanced’? And why is having a ‘balanced’ game so important? Developing Legions of Kadmon, I constantly put myself in…



